SOFTWARE ENGINEERING A
cod. 14592

Academic year 2009/10
3° year of course - First semester
Professor
Academic discipline
Sistemi di elaborazione delle informazioni (ING-INF/05)
Field
Ingegneria informatica
Type of training activity
Characterising
45 hours
of face-to-face activities
5 credits
hub:
course unit
in - - -

Learning objectives

<p>Classes are meant to provide all basic principles behind the analysis and design of software systems.</p>

Prerequisites

<p>Fundamentals of Computer Engineering A and Fundamentals of Computer Engineering B</p>

Course unit content

<p>Foundations of Software Engineering  - Software quality. Software development processes. Methodologies for software development.  Analysis of software systems. Design of software systems. Tools for the design and implementation of software systems.</p>
<p><br />
Development of Object-Oriented Software Systems - Object-oriented analysis of software systems. Design and implementation of object-oriented software systems. Design patterns.<br />
</p>
<p>Java language - Objects and classes. Inheritance and polymorphism. Exceptions. Input/output. Collections. Concurrent programming.</p>

Full programme

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Bibliography

<p> </p>
<p>Ian Sommerville. Ingegneria del software, 8/ed, Pearson Education, 2007. <br />
Simon Bennett, John Skelton, Ken Lunn, UML, Mc Graw-Hill, 2001 <br />
Bruce Eckel, Thinking in Java, III ed, MindView, 2002. <br />
E. Gamma, R. Helm, R. Johnson, J. Vlissides, Design Patterns, Addison-Wesley, 1994. <br />
Jim Arlow, Ila Neustadt. UML 2 e Unified Process: Analisi e progettazione Object-Oriented, 2/ed, Mc Graw Hill, 2007. <br />
Bruce Eckel, Thinking in Patterns, MindView, 2003</p>

Teaching methods

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Assessment methods and criteria

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Other information

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