ELEMENTS OF HUMANISTICS COMPUTER SCIENCE
cod. 1010407

Academic year 2021/22
1° year of course - Second semester
Professor
- Rachele SPRUGNOLI
Academic discipline
Glottologia e linguistica (L-LIN/01)
Field
A scelta dello studente
Type of training activity
Student's choice
30 hours
of face-to-face activities
6 credits
hub: PARMA
course unit
in ITALIAN

Learning objectives

The course aims to introduce the key methodologies and techniques that can be used to organise, explore, and analyse different types of cultural contents.
At the end of the course, students will be able to: (i) carry out a critical analysis of the key concepts of Digital Humanities; (ii) use a set of Digital Humanities tools; (iii) create new ways to visualise data and metadata; (iv) explore and analyse text corpora; (v) carry out linguistic analysis automatically; (vi) create and analyse networks.

Prerequisites

Given the introductory nature of the course, no prior specific computer skills are required, apart from basic skills (e.g. use of a web browser and use of spreadsheets).

Course unit content

The course will be based on the presentation of theoretical concepts, an overview of important projects in the field of Digital Humanities, and practical activities.
In particular, it will focus on: (i) an introduction to Digital Humanities; (ii) distant reading and data visualisation; (iii) an introduction to automatic language processing; (iv) an introduction to Network Analysis.

Full programme

- - -

Bibliography

Tomasi, F. (2012).Metodologie informatiche e discipline umanistiche. Carocci. Sezioni: Prefazione, Introduzione, capitoli 1, 2, 3, 4, 7.

Moretti. F. (2011). Network theory, plot analysis. Pamphlet 2. Stanford Litarery Lab. URL: https://litlab.stanford.edu/LiteraryLabPamphlet2.pdf

Ciotti, F. (2017). What's in a Topic Model? Critica teorica di un metodo computazionale per l’analisi del testo. Testo & Senso, n. 18. URL: http://testoesenso.it/article/view/462/pdf_227

Salvatori, E. (2017). Digital (Public) History: la nuova strada di una antica disciplina. RiMe. Rivista dell'Istituto di Storia dell'Europa Mediterranea (ISSN 2035-794X), 57-94. URL: http://rime.cnr.it/index.php/rime/article/download/8/7


Letture aggiuntive (opzionali - consigliate per approfondimento):
- Jänicke, S., Franzini, G., Cheema, M. F., & Scheuermann, G. (2015). On Close and Distant Reading in Digital Humanities: A Survey and Future Challenges. In EuroVis (STARs) (pp. 83-103) URL: https://pdfs.semanticscholar.org/20cd/40f3f17dc7d8f49d368c2efbc2e27b0f2b33.pdf
- Moretti, F. et al. (2019) La letteratura in laboratorio. A cura di Giuseppe Episcopo. FedOAPress, Napoli. URL: http://www.fedoabooks.unina.it/index.php/fedoapress/catalog/book/104
- Drucker, J. (2021). The Digital Humanities Coursebook, Routledge. URL: https://www.routledge.com/The-Digital-Humanities-Coursebook-An-Introduction-to-Digital-Methods-for/Drucker/p/book/9780367565756

Teaching methods

All lessons will take place in the computer room and include both a theoretical part and practical computer activities under the guidance of the teacher.

Assessment methods and criteria

The exam consists of two parts, both mandatory for all students: 1. Written essay (the subject of the essay must concern the application of at least one of the methods/tools seen in class; the essay, of maximum 5 pages according to a specific format for all and presented by the teacher, must be completed before the oral exam and delivered one week in advance of the exam to allow for correction); 2. Oral interview (on the essay, the topics presented during the course and the assigned bibliography). The final grade (between 18 and 30) is a weighted average based on the evaluation of the essay and of the oral interview. Any honors (lode) will also take into consideration the level of active and qualified participation during the lessons.

Other information

Attendance is strongly recommended. In any case, students unable to attend classes are strongly encouraged to contact the teacher at the beginning of the semester to decide on an alternative program.